Given a design brief, my team and I were tasked with creating a feature in a game engine that would allow for the creation of more immersive NPC’s. In a month’s time, after careful research, we created a Character-Centered Narrative Planner in Roblox.
Team Members: Danielle Dixon, Andres Brandt-Becker, Iyla Laugel, Carina Wang
WHAT IT IS
- A preview and reference of the big picture
- An agile non-linear story branch testing tool
WHAT IT ISN’T
-A live coding/programming tool
-A project management tool